Overwatch 2 Damage and Tank Players Dealing With Long Role Queue Times

In an online post from recently, an Overwatch 2 player shared an image of the long queue times for tank and damage players, opening the string up to a whirlwind of remarks. Since the arrival of Overwatch 2, fans have complained about long queue times and server issues, while additionally expressing dissatisfaction about changes to the original game's recipe.


Nonetheless, this fan's post fills in as an obvious reminder that queue issues remain half a month after the game's delivery. Some players are finding that the process can't be rushed to get a handle on Overwatch 2's legend balance given the game's improved interactivity, and some devotees of the original game have communicated worries about changes to battle and group elements. However, the one thing that is plainly frustrating players the most is the ludicrously long queue times expected for the roles of tank and damage.


In a screen capture presented on Reddit, client kokv19 shared a picture detailing a more prominent than 19-minute stand by time to play as a damage legend and a more noteworthy than 18-minute stand by time to play as a tank. The string spawned many remarks, with players expressing their disappointment with these long queue times. This is proof of the send off issues that have tormented Snowstorm as of late.


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94% of Reddit clients who saw the string up-casted a ballot it, with remarks ranging from dissatisfaction about stand by times to other issue about the substance of the game. Some players were annoyed with interactivity components on console, while others found the text and talk correspondence highlights within the game hard to utilize. Client 42pockets communicated alarm regarding the reason why Snowstorm dropped the second tank choice for a group, while a large group of other clients concurred with his analysis. One client was furious that Snowstorm raised the expense of Overwatch 2 association tokens for console players.


The essential pain point among players is that everyday difficulties must be played by selecting the queue as all roles choice, leaving most of players trapped in a help role they don't need. Reddit's client zunashi remarked, "this might be the significant defeat of the game." The right combination of legends is crucial in Overwatch 2, with numerous players investing endless hours mastering a legend's abilities and mechanics. Being not able to assume in a part a player has rehearsed for a really long time is both frustrating and counterintuitive. Ideally, Snowstorm can correct the circumstance soon, ensuring that gamers can get to anything role they like and have the exciting experience Overwatch 2 fans need.