escape from duckov

My Job Title

Released on October 16th, *Escape from Duckov* achieved sales exceeding one million copies and peak concurrent users surpassing 300,000 within just one week. On the 28th, sales broke through again, reaching an astonishing 200,000. Countless players entered the game with a "let's give it a try" attitude, only to be driven away by these duck-like creatures. Even a game that seemed least like *Escape from Yakov*—a looting game focused on scavenging—remarkably received approval from the developers of *Tarkoff*. Yakov's explosive popularity is inseparable from its humorous yet hardcore gameplay, as well as the efforts of all the modders. The long-term enjoyment of scavenging and character development, and the distinct gameplay experiences offered by different weapons and even melee combat, make it incredibly addictive. But today, let's look at this increasingly popular game from a different perspective and see what kind of story it tells.


In the vast universe, there is a planet called Duckov. The planet's inhabitants are a group of intelligent beings shaped like ducks. They have built beautiful and prosperous towns on the planet, rising to prominence. Our story takes place in one such town, where a laboratory called J is hidden. Their goal was the vast starry sky, but they were so naive, as if the starry sky were a benevolent god who would grant them whatever they desired. The town's facilities were entirely self-sufficient, proving they were content with their small plot of land, living a comfortable life. It seemed this life could continue indefinitely until a civilization from outer space arrived. But in reality, this civilization hadn't even shown itself, so the ducks were completely unprepared for the impending crisis. To the ducks, this civilization wasn't even an enemy; the gap between them was simply too vast. Therefore, the newcomers weren't there to fight the ducks. If the universe is a lush tree, and each planet is its abundant fruit, then this civilization is the insect. They directly extract energy from the planets; killing the goose that lays the golden eggs isn't a good thing, but killing someone else's goose is different. This interstellar bandit-like civilization had been doing this for a long time. They had even enslaved gods. But as the saying goes, a clay pot inevitably breaks near a well. Their actions that time brought them an eternal enemy. After all, in the near-infinite lifespan of gods, they need a little amusement, as long as they don't go too far. For example, this time, the gods planned to provide some entertainment for these bandits. And who cares about these ducks?